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ISSN:2454-4116

International Journal of New Technology and Research

Impact Factor 3.953

(An ISO 9001:2008 Certified Online Journal)
India | Germany | France | Japan

The Use of Pictionary Games to Enhance Young Learners’ Vocabulary Mastery in ESL Classroom

( Volume 10 Issue 5,May 2024 ) OPEN ACCESS
Author(s):

Sivaranjini Radhakrisnan, Dr. Nur Ainil Sulaiman

Keywords:

English, ESL classrooms, Pictionary, vocabulary, young learners

Abstract:

This study explores the effectiveness of integrating Pictionary games into English as a Second Language (ESL) classrooms for young learners, focusing on vocabulary acquisition. The aim is to investigate the impact of Pictionary games on young learners' vocabulary learning through pre-test and post-test assessments, and secondly, to examine the perceptions of young learners regarding the utilization of Pictionary games in ESL classrooms. The findings of this study contribute valuable insights into the effectiveness of Pictionary games as a pedagogical tool for enhancing vocabulary acquisition among young ESL learners. Furthermore, it seeks to shed light on students' perspectives on the use of interactive and game-based activities like Pictionary in ESL classrooms. Students enjoy playing Pictionary in the ESL classroom. Implementing Pictionary shown to boost the success rate of vocabulary learning among ESL learners and provides educators with evidence-based recommendations to implement Pictionary to optimize language learning experiences.

 

DOI DOI :

https://doi.org/10.31871/IJNTR.10.5.7

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